Content Creation
Advanced Audio

Sound is one of the keys in audiovisual pieces, even more to provide a fully immersive and unique experience in VR. For this reason we are specialists in Advanced Audio Solutions such as ambisonic, spatial or 3D audio.

Samsung /// Teatro Real

Samsung /// Teatro Real

Ambisonic Audio

To commemorate the Teatro Real’s 200th anniversary and with Samsung as a sponsor, we built a Samsung Gear VR app were the user is invited to a very special tour through an interactive VR app, with 360 stereoscopic videos and ambisonic audio

Download it here, and listen to the instruments in the pit, discover some of the greatest operas played at Teatro Real, like La Bohème, or get lost in the most secret corners of the theatre, such as the tailor’s room, where each detail is looked after with care so every single play leaves you speechless.

Burberry

Burberry

Binaural Audio

In collaboration with Framestore we prepared an exclusive VR campaign for top 20 fashion editors.

It showcased Burberry’s, Henry Moore inspired, latest collection, through indoor and outdoor 360 video shootings in Henry Moore Studios & Gardens, and with a special attention to the audio technique used to create a truly unique experience.

Mercedes Benz

Mercedes Benz

Fake 3D & Ambisonic audio

We produced a 360 video to promote the new Mercedes Benz AMG S65 Cabriolet as part of an exclusive campaign for their top 20 clients. During the shooting we strategically placed wireless directional microphones so we could recreate a 3D and ambisonic audio through postproduction.

Filmed in one day in Mallorca with not the best weather conditions, this 360 tour includes car data overlays.

RTVE Lab

RTVE Lab

Fake 3D & Ambisonic audio

We are partners of RTVE and TVE Lab, in their transmedia project called Escena 360, for which Arnold Wesker’s La Cocina 360 theater play.

It was a challenging yet perfect scenario for a 360 shooting with 26 actors and completely surrounded by the audience. To make the most of this piece, audio was one of the keys. We used a combined technique of strategically placed wireless directional microphones and 3D audio added at postproduction.

This piece was the first included in the Escena 360 app