PRODUCT
DEVELOPMENT

Telepport™

TELEPPORT is the first VR Streaming Platform enabling two-way real time audio, in essence Skype in VR.

It will provide huge opportunities to various industries such as business conferencing, education, medical services and offshoring.

Based on SAAS model, this fully scalable platform will launch in May 2016 but it has already been used by several clients in the prototype phase.

VROKER is the first Investors Relations tool in VR, which aims to provide companies a new platform to showcase their quarterly and annual results for shareholders.

From financial data, to company information and standard and immersive video formats for corporate social responsibility as well as brand information.

VROKER works on browser technology without the need to install native applications.

VROKER
VROKER

VROKER is the first Investors Relations tool in VR, which aims to provide companies a new platform to showcase their quarterly and annual results for shareholders.

From financial data, to company information and standard and immersive video formats for corporate social responsibility as well as brand information.

VROKER works on browser technology without the need to install native applications.

VRIKSY

VRIKSY is a VR-Commerce platform which aims to explore the future of virtual shopping.

We believe VR is a channel that can bridge the gap between offline and online retailing.

Our live streaming technology together with our 3D mapping capabilities and new developments in photogrammetry will bring a new life to the role of the call centres of the future.

IASP is the first monetisation platform for advertising on VR channels.

It provides publishers with new creative formats and VR product placements, as well as bespoke 360 players where immersive content can be played and monetised.

Currently already in the process of integrating the tools with third party ad serving platforms.

IASP
IASP

IASP is the first monetisation platform for advertising on VR channels.

It provides publishers with new creative formats and VR product placements, as well as bespoke 360 players where immersive content can be played and monetised.

Currently already in the process of integrating the tools with third party ad serving platforms.